Кампания |
---|
EI SotBE МТ ЗВ ЮС СоДБ UtBS ПвТ НТ Освобождение NR НО ОС |
Era |
Вв Пу Эг - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Язык |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
After the rise of the Lavinians the clans on the southern edges of the plains of Arendia had a problem. Most of their fighters used swords or arrows to fight, as had been their tradition for centuries, however these Lavinians all wore metal armour. Wearing metal as armour was not an unknown concept for the arendians, but it was only worn by their close combat fighters, and their best archers, but it never covered their whole body because they simply did not have enough, and it got in the way when fighting because it was so heavy. And so, to adapt to this new threat, these clans started to train their fighters to use maces instead of swords, because although maces didn't pierce the armour, it could crush or crumple it, wounding the wearer.
Получается из: | Swordsman |
---|---|
Продвигается в: | Battlear |
Цена: | 32 |
ЗД: | 52 |
Ходы: | 4 |
ОП: | 98 |
Уровень: | 2 |
Тип: | порядочный |
ID | Arendian Warrior |
Способности: |
mace крушащий | 16 - 2 ближний |
Сопротивляемости: | |
---|---|
режущий | 50% |
колющий | 40% |
крушащий | 10% |
огонь | -10% |
холод | -10% |
мистический | 20% |
Местность | Цена хода | Защита |
---|---|---|
Болото | 4 | 10% |
Глубокая вода | 99 | 20% |
Горы | 99 | 20% |
Грибная роща | 2 | 40% |
Деревня | 1 | 40% |
Лес | 2 | 40% |
Луг | 1 | 30% |
Отмель | 4 | 10% |
Песок | 2 | 20% |
Пещера | 2 | 40% |
Пропасть | 99 | 20% |
Снег | 4 | 20% |
Стена пещеры | 99 | 40% |
Холмы | 3 | 40% |